MarcelTorne2026mit

put_cube_in_bowl_preferences

Real-robot trajectories for a cube-in-bowl manipulation task on a Franka Panda with human pairwise preference labels across multiple judgment axes. Built for reward-model and preference-learning research with 540 episodes and 2,348 preference labels.

Downloads54
Episodes540
Hours1.2052

Technical Profile

Modalities
rgbproprioception
Robot Embodiments
Franka Panda
Action Space
8-DoF: joint_0, joint_1, joint_2, joint_3, joint_4, joint_5, joint_6, gripper
Environment
lab
Task Types
manipulationpick_and_place
Episodes
540
Total Hours
1.2052
Data Format
LeRobot
License
mit
Part of the put_cube_in_bowl_preferences family

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